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The most dangerous thing that could happen is Brian slipping on a wet casino floor during filming. Instead, he employs three people and treats YouTubing as a full-time job.
The Big Jackpot, which has tallied over , subscribers, received the same warnings before their site was taken down.
He initially started Brian Gambles as a hobby. Christopher was recently preparing for an east coast trip that would see him hit casinos in multiple states.
Brian Gambles features original content that produces views. These are the characteristics that YouTube looks for in partners. Nevertheless, they still shut down his channel with little explanation.
Casino gambling has come a long way over the past few decades due to the spread of gaming venues. Many people now accept the activity, rather than demonize it.
Nevertheless, gambling can still be a sensitive subject on certain platforms. The latter is allegedly where Brian Gambles went wrong.
Perhaps this is why they grasped at a non-related policy to shut down slot machine channels. Christopher filed an appeal to get his YouTube channel back immediately after it was suspended.
He was denied, though, without an explanation. Things looked dark for Christopher at this point, but YouTube suddenly chose to reinstate his channel afterward.
They did the same for similar channels such as The Big Jackpot. Namely, did YouTube AI find that over 1, videos is too much for this particular channel?
YouTube suddenly flagged multiple channels dealing with slot machines and gambling. This action means that their algorithm may have been adjusted, then fine-tuned after making some mistakes.
YouTube does use thousands of human employees to monitor sites. But the company flags 3 million videos each month, which would be over 1, videos per day for an employee.
Every week I am there. Online casinos I don't play because it is not fair to us. Baccarat is the only game with the best odds for us and the lowest house edge.
Going to a casino depends on how much you want to make. People do not have a good impression of gamblers. Because out of 10, 9 lose.
To be able to be the one who win, its more of a mental aspect of a person rather than how skillful he is.
You need to be very very disciplined in order to win. I don't normally spend more than 4 hours in a session. Mostly hrs at most, then I go shopping, sleeping, rest, eating.
Then I go back to the tables. Have loads of rest and don't torture yourself by persisting betting on tables.
If you can win, 1 -2 hours is all you need in a day. I see people betting day night, 24 hours, these are people where casinos love most.
Chinese wagering strong in Saipan Island. Ok, you started winning and subsequently lose till you left your original stake and you stop, this is great, so how do you start betting from here, lets assume you continue to bet cautiously and luck was not with you and you begin to lose continuously and subsequently lose a substantial amount, so what do you do next.
Lets assume you say "lets continue to bet cautiously and smartly" and luck is not with you and you sink deeper, so what are you to do next, stop or continue to play again So this is the problem with gambling.
In gambling, if you can win one million it means you can also lose one million. So the 10 bet 9 lose, 1 win theory, the 1 win belongs to people like your category.
Which casinos do you usually go to and what games do you play? Maybe let me give a few cents worth on casinos. The renos, fittings, lights sounds are all there to entice people to go in and stay.
No clocks, because they want people not to notice the timing for sleeping and stay in there day and night. I always wear my watch without fail to remind that once 2 hours up, I will get out of casino regardless of whether I am on a winning run or even on losing ground.
Probably rest refresh and then an hour later go back or just go for sleep. The jackpots, slots machines are the killers, programmed tuned to win.
So these machines we can never win them. I ever seen them clearing the cash registers in machines. Got couple with few Ks, the most I saw was about 20K from 1 day takings.
Winning in a casino requires great discipline more than skills and luck. You can have skills, luck but luck don't stick with you everytime and even with skills, long run, the house edge will run you down.
So one must be very discipline to stop. Start is easy, the stopping part is hardest. Greed kills all gamblers. You don't need to be a high roller to win money from casino.
One cannot be greedy and can then win long time regularly. Use a small capital, use it to win the casino. Bankroll it, compound it and slowly you can start playing part time or even full time in a casino.
Once the emotional aspect is solved, then one can slowly start learning card counting and betting systems. The most common mistakes which people make is double up, martingale or even those system or whatever.
They will dry you up in long run. Even if you have capital, the table limit will prevent you from winning them. Casinos love people who play martingale, double ups, If these systems work, they would never be publicised.
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Class II gaming is defined as the game of chance commonly known as bingo whether or not electronic, computer, or other technological aids are used in connection therewith and, if played in the same location as the bingo , pull tabs, punch board, tip jars, instant bingo, and other games similar to bingo.
Class II gaming also includes non-banked card games , that is, games that are played exclusively against other players rather than against the house or a player acting as a bank.
The Act specifically excludes slot machines or electronic facsimiles of any game of chance from the definition of class II games. Tribes retain their authority to conduct, license, and regulate class II gaming, provided it complies with the Act - including the requirement that the Tribal government adopt a gaming ordinance approved by the National Indian Gaming Commission NIGC.
Tribal governments are the primary entity responsible for regulating class II gaming on its lands. Only Hawaii and Utah continue to prohibit all types of gaming.
The definition of class III gaming is broad. It includes all forms of gaming that are neither class I nor II.
Games commonly played at casinos , such as slot machines , blackjack , craps , and roulette , clearly fall in the class III category, as well as wagering games and electronic facsimiles of any game of chance.
Generally, class III is often referred to as casino-style gaming. The regulatory scheme for class III gaming is more complex than a casual reading of the statute might suggest.
Although Congress clearly intended regulatory issues to be addressed in Tribal-State compacts , it left a number of key functions in federal hands, including approval authority over compacts, management contracts, and Tribal gaming ordinances.
Congress also vested the Commission with broad authority to issue regulations in furtherance of the purposes of the Act. Many American casinos offer free memberships in "slot clubs", which return a fraction of the amount of money that is bet in the form of comps complimentary food, drinks, hotel rooms, or merchandise , or sometimes as cash or a promise to pay cash at a later date.
These clubs require that players use cards that are inserted into the slot machines, to allow the casinos to track the players' "action" how much each player bets and for how long , which is often used to establish levels of play that may make players eligible for additional comps.
The slot machine with 3 reels is a classical variant that is often used in the ground gaming establishments. Currently, these gaming devices are gradually sliding and here come contemporary models instead of them.
They are very alluring for keen players because of their numerical coefficients, free spins, and jackpots, which is regarded as accumulative.
The slot machine with 7 reels is accessible only in the exclusive online surroundings but they continue to gain an obvious favorite in the circle of players as well.
They vary from others as they do not have bonus rounds and there is also a minimum number of lines up to 10 but they allow gamers to attain minor payments several times in a row.
The slot machine with 9 reels is not very common but still, it attracts gamblers with its creative design and captivating bonus regimes.
The lines are set up in a vertical, horizontal and diagonal way. They are very popular due to rapid and progressive jackpots.
These fall under the jurisdiction of the province or territory without reference to the federal government. Thus no two provincial regulatory or operational regimes are the same.
The 10 provinces all have gaming departments and slot machine play is available in venues across all. Part of the revenues go to the local government which in turn gives a percentage to the federal government.
Choice of slots available is a province by province negotiation with the local Gaming Department. Individual territories have such small populations that there are no dedicated departments or land based facilities to play.
The history of First Nation's gaming in Canada is short but contentious. Only 12 First Nation casinos exist scattered over five provinces.
The Assembly of First Nations view jurisdiction over gaming on First Nation land as part of their constitutional rights protected by section 35 1 of the Constitution Act, However the Supreme Court of Canada has rejected First Nation's claims to a right to conduct gaming activities.
Nevertheless, the First Nation casino's largest revenue driver is from slot machine play and the regulation of these is by agreement with an Indigenous Gaming Regulator, a delegated sub-group of each province Gaming Authority.
All provinces have dedicated problem gambling help lines and research, and the territories have health and social service support for individuals with gambling problems.
In Australia "Poker Machines" or "pokies"  are officially termed "gaming machines". Australian-style gaming machines frequently use video displays to simulate physical reels, usually five.
These machines have additional bonusing and second-screen features such as free games and bonus levels.
They also allow for multiple lines up to or multiple ways up to 3, to be played. Late in , there were , poker machines operating in Australia, which was 2.
On multiway games, players play the entire position of each reel instead of fixed lines or patterns. For instance, if a player plays 1 reel on a way game, they receive three symbols in the first reel which pay anywhere in the three positions, while all other reels pay in the centre only, with unused areas darkened.
On the other end of the scale, if the player plays 5 reels, symbols can appear anywhere in the window and will pay as long as there is one in each reel.
Most games however still require the symbols appearing left to right, sometimes this even includes scatters. Other multiway games give you even more ways by using a 4x5 or 5x5 pattern, where there are up to 5 symbols in each reel, allowing for up to 1, and 3, ways to win respectively.
These games typically cost more than their way Reel Power counterparts. Recently, IGT has also started to manufacture multiway games.
Gaming machine manufacturer Konami Australia also made an alternative way of gaming by using patterns, where symbols pay adjacent to one another.
Most of these games have a hexagonal reel formation, and much like multiway games, any patterns not played are darkened out of use.
On both systems, scatter symbols still pay in the darkened areas just like standard machines where scatters don't have to appear on a payline. The laws regulating the use of gaming machines in Australia are a matter for State governments, and as such they vary between States.
Gaming machines are found in casinos approximately one in each major city as well as pubs and clubs in some states usually sports, social, or RSL clubs.
The first Australian state to legalize this style of gambling was New South Wales in when they were made legal in all registered clubs in the state. There are suggestions that the proliferation of poker machines has led to increased levels of problem gambling ; however, the precise nature of this link is still open to research.
The primary reason for this is that gaming machines have been legal in the state of New South Wales since and over that time the number of machines has grown to 97, at December , including the Australian Capital Territory.
By way of comparison, the US State of Nevada which legalised gaming including slots several decades before NSW, had , slots operating. This new law also banned machines which would automatically play with the button held.
All gaming machines in Victoria have an information screen accessible to the user by pressing the 'i key' button, showing the game rules, paytable, return to player percentage, and the top and bottom five combinations, with the odds shown.
These combinations are stated to be played on a minimum bet usually 1 credit per line, with 1 line or reel played , excluding feature wins. Western Australia only permits the use of particular forms of gaming machine in Burswood casino , and no gaming machines may be used elsewhere.
This policy the most restrictive in Australia had a long historical basis, and was reaffirmed by the Royal Commission into Gambling:. It requires no thought, no skill or social contact.
The odds are never about winning. Watching people playing the machines over long periods of time, the impressionistic evidence at least is that they are addictive to many people.
Historically poker machines have been banned from Western Australia and we consider that, in the public interest, they should stay banned.
Independent candidate Andrew Wilkie , an anti-pokies campaigner, was elected to the Australian House of Representatives seat of Denison at the federal election.
Wilkie was one of four crossbenchers who supported the Gillard Labor government following the hung parliament result. Wilkie immediately began forging ties with Xenophon as soon as it was apparent that he was elected.
In Russia, slot clubs appeared quite late, only in Before slot machines were only in the casino and in small shops, but later slot clubs began to grow over the country.
The most popular and numerous clubs were "Vulcan " and "Taj Mahal". After , when a ban on gambling establishments, almost all slot clubs disappeared, and appeared only in a specially authorized gambling zones.
The provision of slot machines is covered by the Gambling Act This superseded the Gaming Act Slot machines in the UK are categorised by definitions produced by the Gambling Commission as part of the legislation brought in with the Gambling Act of Casinos built under the provisions of the Act are allowed to house up to twenty machines categories B to D or any number of C or D machines instead.
As defined by the Act, large casinos will have a maximum of one hundred and fifty machines of any combination of machines in categories B to D, within the total limit of one hundred and fifty subject to machine to table ratio of 5: Category A games were defined in preparation for the planned " Super Casinos.
As a result, there are no lawful Category A games in the UK. Category B games are divided into subcategories. However, the differences between B1, B3 and B4 games are mainly the stake and prizes as defined in the above table.
FOBTs are mainly found in licensed betting shops , or bookmakers, usually in the form of electronic roulette. The games are based on a random number generator and thus the probability of getting the jackpot in each game is independent of any other game, and these probabilities are all equal.
If a pseudorandom number generator is used instead of one that is truly random, the probabilities are not truly independent, since each pseudorandom number is determined at least in part by the one generated before it.
Category C games are often referred to as fruit machines , one-armed bandits and AWP amusement with prize. Fruit machines are commonly found in pubs , clubs , and arcades.
Machines commonly have three reels, but can be found with four or five reels with around sixteen to twenty-four symbols printed around them.
The reels are spun each play, and if certain combinations of symbols appear then winnings are paid by the machine, or a subgame is played.
These games often have many extra features, trails and subgames with opportunities to win money; usually more than can be won from just the payouts on the reel combinations.
Fruit machines in the UK almost universally have the following features, generally selected at random using a pseudorandom number generator:.
It is known for machines to pay out multiple jackpots, one after the other this is known as a streak or rave but each jackpot requires a new game to be played so as not to violate the law about the maximum payout on a single play.
Typically this involves the player only pressing the Start button for which a single credit is taken, regardless of whether this causes the reels to spin or not.
Slot machines are a fairly new phenomenon and they can be found mostly in pachinko parlors and the adult sections of amusement arcades , known as game centers.
The machines are regulated with integrated circuits , and have six different levels changing the odds of a Indeed, Japanese slot machines are "beatable".
Parlor operators naturally set most machines to simply collect money, but intentionally place a few paying machines on the floor so that there will be at least someone winning, [ citation needed ] encouraging players on the losing machines to keep gambling, using the psychology of the gambler's fallacy.
For example, there must be three reels. All reels must be accompanied by buttons which allow players to manually stop them, reels may not spin faster than 80 RPM, and reels must stop within 0.
In practice, this means that machines cannot let reels slip more than 4 symbols. Other rules include a 15 coin payout cap, a 50 credit cap on machines, a 3 coin maximum bet, and other such regulations.
Although a 15 coin payout may seem quite low, regulations allow "Big Bonus" c. While the machine is in bonus mode, the player is entertained with special winning scenes on the LCD display, and energizing music is heard, payout after payout.
On many machines, when enough money to afford a bonus is taken in, the bonus is not immediately awarded.
Typically the game merely stops making the reels slip off the bonus symbols for a few games. If the player fails to hit the bonus during these "standby games", it is added to the "stock" for later collection.
Many current games, after finishing a bonus round, set the probability to release additional stock gained from earlier players failing to get a bonus last time the machine stopped making the reels slip for a bit very high for the first few games.
As a result, a lucky player may get to play several bonus rounds in a row a "renchan" , making payouts of 5, or even 10, coins possible. The lure of "stock" waiting in the machine, and the possibility of "renchan" tease the gambler to keep feeding the machine.
This is called being a " hyena ". They are easy to recognize, roaming the aisles for a "kamo" " sucker " in English to leave his machine.
Many people may be gambling more than they can afford , and the big payouts also lure unsavory "hyena" types into the gambling halls.
To address these social issues, a new regulation Version 5. Moreover, all pachisuro machines must be re-evaluated for regulation compliance every three years.
Natasha Dow Schüll, associate professor in New York University's Department of Media, Culture, and Communication, uses the term "machine zone" to describe the state of immersion that users of slot machines experience during gambling, in which they lose a sense of time, space, bodily awareness, and monetary value.
Mike Dixon, PhD, professor of psychology at the University of Waterloo, Ontario, Canada,  studies the relationship between slot players and slot machines.
Slot players were observed experiencing heightened arousal from the sensory stimulus coming from the machines. They "sought to show that these "losses disguised as wins" LDWs would be as arousing as wins, and more arousing than regular losses".
Psychologists Robert Breen and Marc Zimmerman   found that players of video slot machines reach a debilitating level of involvement with gambling three times as rapidly as those who play traditional casino games, even if they have gambled regularly on other forms of gambling in the past without a problem.
The 60 Minutes report "Slot Machines: The Big Gamble"  focused on the link between slot machines and gambling addiction. Skill stop buttons predated the Bally electromechanical slot machines of the s and 70s.
They appeared on mechanical slot machines manufactured by Mills Novelty Co. These machines had modified reel-stop arms, which allowed them to be released from the timing bar, earlier than in a normal play, simply by pressing the buttons on the front of the machine, located between each reel.
These enabled the player to stop each reel, allowing a degree of "skill" so as to satisfy the New Jersey gaming laws of the day which required that players were able to control the game in some way.
The original conversion was applied to approximately 50 late model Bally slot machines. Because the typical machine stopped the reels automatically in less than 10 seconds, weights were added to the mechanical timers to prolong the automatic stopping of the reels.
By the time the New Jersey Alcoholic Beverages Commission ABC had approved the conversion for use in New Jersey arcades the word was out and every other distributor began adding skill stops.
The machines were a huge hit on the Jersey Shore and the remaining unconverted Bally machines were destroyed as they had become instantly obsolete.
From Wikipedia, the free encyclopedia. For the album, see One-Armed Bandit album. For the band, see Slot Machine band.
For other uses, see Fruit machine disambiguation. Retrieved 17 October The Atlantic Monthly Group.
State of Indiana , Ind. Deskin , Mo. Archived from the original on Retrieved 10 July Retrieved May 24, Canadian Medical Association Journal.
Art of Computer Programming. Seminumerical Algorithms 1st ed. Retrieved 10 December Jackson and Shane A. Thomas a survey done from in Tasmania gave results that gambling participation rates have risen rather than fallen over this period.
In Europe, the rate of problem gambling is typically 0. In the United States, the percentage of pathological gamblers was 0.
According to a meta-analysis by Harvard Medical School 's division on addictions, 1. Signs of a gambling problem include: Both casinos and poker machines in pubs and clubs facilitate problem gambling in Australia.
A study, conducted in the Northern Territory by researchers from the Australian National University ANU and Southern Cross University SCU , found that the proximity of a person's residence to a gambling venue is significant in terms of prevalence.
The study's data stated:. This compared to an average of 2. According to the Productivity Commission's report into gambling, 0.
From Wikipedia, the free encyclopedia. This section needs more medical references for verification or relies too heavily on primary sources.
Please review the contents of the section and add the appropriate references if you can. Unsourced or poorly sourced material may be challenged and removed.
The Problem, the Pain, and the Path to Recovery. N 12 October Philosophical Transactions of the Royal Society B: Despite the importance of numerous psychosocial factors, at its core, drug addiction involves a biological process: Moreover, there is increasing evidence that, despite a range of genetic risks for addiction across the population, exposure to sufficiently high doses of a drug for long periods of time can transform someone who has relatively lower genetic loading into an addict.
Reinforcement and Addictive Disorders". A Foundation for Clinical Neuroscience 2nd ed. Mount Sinai School of Medicine. Retrieved 9 February A diagnostic term in the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders DSM-5 referring to recurrent use of alcohol or other drugs that causes clinically and functionally significant impairment, such as health problems, disability, and failure to meet major responsibilities at work, school, or home.
Depending on the level of severity, this disorder is classified as mild, moderate, or severe. A term used to indicate the most severe, chronic stage of substance-use disorder, in which there is a substantial loss of self-control, as indicated by compulsive drug taking despite the desire to stop taking the drug.
In the DSM-5, the term addiction is synonymous with the classification of severe substance-use disorder. Problem Gambling and Harm: Ministerial Council on Gambling.
University of Maryland Medical Center. Retrieved April 4, Journal of Gambling Studies: Diagnostic and Statistical Manual of Mental Disorders 5th ed.
Retrieved June 7, Retrieved May 7, Archives of General Psychiatry. Retrieved September 3, Current Neurology and Neuroscience Reports. Why we should be wary of problem gamblers in primary care".
British Journal of General Practice. Retrieved April 10, Retrieved July 26, Teens Gambling with Their Futures". Archived from the original on July 16, German Journal of Psychiatry.
Journal of Clinical Psychiatry. Journal of Substance Abuse Treatment. Experimental and Clinical Psychopharmacology. The National Picture Report.
National Council on Problem Gambling. Cognition, prevention and treatment. How do you go there? Are you working full time from Monday to Friday?
What else do you do when you go to Genting or Macau, besides gambling? How often do you go to Cambodia to gamble?
I find that odds in blackjack are not too bad, they are almost even. Have experimented a few times by starting off with a principle sum and telling myself that I will leave when I'm back to the principle sum.
Usually start off winning, then lose it back to the principle sum after about 2 to 3 hours. The key is probably to leave while ahead.
Silverfox Hope you don't mind if I ask a few more questions. How old are you and do you have a wife and children? Do you have a full time job?
Mind telling us what is your approximate net worth? You are my hero. You could only win if your luck is good at that time and you know when to stop.
Haoshuang New Member Aug 7, Casino is alway the big winner: I always make money at casino hundered percent of the time as I sell my MLM products to the luckly winners.
Luca New Member Aug 7, Casino has the odds against you. So if you manage to win after a short while due to you are lucky, then you must stop fast.
If you play long period, you will lose to the probability for any games you played. LUCK is very subjective.
You Cannot control Luck. But, you CAN control your discipline. I go to LW or LJ very often. Play with discipline and strategy and a time factor 2 hours and your chances of winning is better.
I am jobless, so that covers my expenses for the month.In the United Beste Spielothek in Neyruz finden, the public and private availability of slot machines is highly regulated by state governments. First Prev of Go to Beste Spielothek in Rodewisch finden. Many people may be gambling more than they can affordand the big payouts also lure unsavory "hyena" types slot book ra online the gambling halls. Inthe Nevada Gaming Commission began working with Las Vegas casinos on technology that would allow the casino's management to change the game, the odds, and the payouts remotely. The definition of class III gaming is broad. But Christopher must be on guard that his main source of revenue could be taken at any point. In gambling, if you can win playnow casino million it means you can also lose one million. There are 13 possible payouts ranging from 1: Some medical authors suggest that the biomedical model of problem gambling may be unhelpful because it focuses only on individuals. Depending on the machine players can play one bingo card or more at a time. Then I go back to the tables.